AI Insights · Timothy · July 2023
Top 5 Low Poly Games on Android in Colombia for Q2 2023
Explore the performance of the top 5 low poly games on Android in Colombia during Q2 2023, featuring trends in downloads, revenue, and active users.
During the second quarter of 2023, the top 5 low poly games on the Android platform in Colombia showed varied performances in terms of weekly downloads, revenue, and active users. Here’s a closer look at their metrics, based on data from Sensor Tower.
Roblox
Weekly Revenue: Roblox experienced a steady increase in weekly revenue, peaking at approximately $6.8K in the final week of June.
Weekly Downloads: The game saw a significant fluctuation in downloads, starting with 88.9K in late March and reaching a peak of 101.4K in early April. By the end of June, downloads stabilized around 79.3K.
Weekly Active Users: Weekly active users for Roblox showed a consistent upward trend, starting at 2.56M in late March and growing to 2.83M by the end of June.
Eatventure
Weekly Revenue: Eatventure's revenue remained modest, with occasional increases, peaking at $145 in late March and hitting $105 in the last week of June.
Weekly Downloads: The game’s downloads fluctuated, starting at 18.1K in late March with a peak of 28.4K in late April, before dropping to around 10.3K by the end of June.
Weekly Active Users: Active users for Eatventure showed a similar pattern, beginning at 59.2K in late March, peaking at 85.2K in early May, and then declining to around 63.9K by the end of June.
Super Bear Adventure
Weekly Revenue: Super Bear Adventure generated minimal revenue, with only sporadic increases, reaching a maximum of $34 in the final week of June.
Weekly Downloads: Downloads started at 18.9K in late March, showed a decline to 9.7K by late May, and then slightly increased to around 12.7K by the end of June.
Weekly Active Users: Active users followed a similar trend, starting at 61K in late March, dropping to 47.7K by late May, and slightly recovering to 53.5K by the end of June.
Poly Match
Weekly Revenue: Poly Match showed minimal revenue throughout Q2, with occasional small increases, reaching a maximum of $9 in early May.
Weekly Downloads: Downloads were relatively stable, starting at 12.3K in late March and peaking at 15.5K in mid-June, before settling at around 13.4K by the end of June.
Weekly Active Users: Active users increased steadily from 36.1K in late March to 47.2K by the end of June.
DEEEER Simulator: Modern World
Weekly Downloads: DEEEER Simulator saw a dramatic increase in downloads, starting at 1.2K in late March and peaking at 97.6K in mid-June, before dropping to 3.9K by the end of June.
Weekly Active Users: Active users mirrored the download trends, starting at 3.1K in late March, peaking at 105.7K in mid-June, and then dropping to 29.2K by the end of June.
For more insights and detailed analytics, visit Sensor Tower.